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SB Fully Released, Wallpaper, BugBy Stevie on 04.11.2012
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Now that I've got all the loose ends wrapped up (such as finishing the info section, switching servers, and making a wallpaper), I've finally released SB all around the net. I'm really hoping it becomes popular, ideally so much so that the live hit counter on the preloader of the game is constantly going up. But if that isn't the case, I'll still be very satisfied having just finished and released the game after 3 long years of work. One thing you can do to really help me out is vote for it on Newgrounds.

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AttachmentOne thing I should mention is that there's still a huge bug in level 1, which causes the game to freeze and forces the player to refresh the page. It's one of those really weird bugs that - no matter what I do - I can't get it to show up even after playing the game 100 times, but then all of a sudden it shows up 5 times in a row. I've spent countless hours working on this bug and it is just unfixable. I think it might have something to do with a factor outside of Flash (like someone going on with Windows), but that would be really weird. Either way, sorry to anyone whose game freezes. I'm really disappointed that this happens, but oh well... Hopefully it happens to less than 1% of players (which could still be thousands of people).



I finally got around to making a desktop wallpaper, so download it below and try it out (it also comes in 1920x1200)!

Straight Bullyism LAUNCHED!!!!!By Stevie on 01.19.2012
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The day is finally here! After 3 years of hard work, Straight Bullyism is DONE and playable on SnubbyLand.com and StraightBullyism.com! I'd love to get some feedback (via comments or email) and make sure everything is working/optimal before I release SB around the net. Also, there were a bunch of other things I wanted to have done for today, but since I hurt my feet and am just finishing up highschool within the next week, I'm going to slowly release these things over the next month or so (hopefully) instead, while I go through physiotherapy and finish highschool.

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I'll try get do these extra things done within the next month...



Feel free to help me out and spread SB around the net (just please don't submit it to any major sites), and send me your feedback/bugs. Thanks much!

Enjoy!
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A Month of Work LeftBy Stevie on 12.07.2011
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After 3 years of on and off work, I've finally finished three levels of Straight Bullyism (not public yet), and all that's left to do before releasing the game is finish up the final cutscene, Beta testing, writing some Info articles, and a ton of tiny misc stuff. I'm finally done all of the difficult animations and programming, and now I'm on the home stretch. If I work hard on finishing up the game while juggling highschool, I should be able to release it in a month (early January). I'll be sure to give an exact date soon.


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I started working on SB about half-way through grade 12, after The World's Hardest Game became a success (such as by winning the televised Addicting Games Showdown in 2009). After getting really sick with Mono and missing over a month of school, I decided to drop out, move out of my dad's apartment, and fund full-time development of Straight Bullyism. I had no idea how much time I would end up investing in the game, and how many setbacks I would run into along the way, both game-related and personal. I can't fully explain it and I doubt anyone could understand, but I'll give it a shot when I get around to writing the Making Of page.


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It's been a while since I updated this blog, mainly because I've been posting regular SB development updates on my Snubby Land blog, and I don't want to just copy and paste them here. If you're intested in the making of SB, check out the Making Of page, SL Blog (mainly the Animation and Projects sections), SL Work Videos and/or my YouTube account.
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